Before school computer club
For many years I have opened one of the schools computer rooms from about 7:30. The idea of all that equipment lying idle seems wasteful. Most of the early morning crowd are boys and it is not unusual to get 25 – 30 boys in by 8:15. I have always believed in an unfocussed way that it was a good thing without objectifying the notion.
This morning I thought I would set out too see what was going on. This was the list in about 10 minutes.
Social Interaction: two people playing a game on one computer, games played between people on different computers, shouted out names of site worth visiting,
Teaching/Learning: How you move up a level, how the game works, where to get (game) resources, How do I do …
Computation: Declining resources, when to replenish, distance between objects, energy levels, deflection, rate of fall, acceleration.
Fine Motor skill: parking cars, tracing routes, use of mouse, using direction keys on keyboard
Searching: search engines, keywords, complex searches, foreign language search to defeat filters, meta search engines.
Spatial: class of games – drawing, shooting (cannon, guns, arrows, missiles) racing, parking.
Strategy/Tactics: class of games, role playing, adventure, quest, creating alliances.
Problem Solving: Adventure games, puzzles, game rules are never explicit, they have to be deduced, including how to move up levels or solve mysteries.